D'Andre Swift
Red-Zone Volume Pushes D'Andre Swift to a 17-Point Pace
D'Andre Swift is the No. 1 running back on Chicago's depth chart, and his 2026 production starts with ground volume near the goal line. Through 6 games he has 94 carries for 398 yards and 6 rushing touchdowns, about 15.7 carries and one score per game. The bigger driver is 26 red-zone carries, roughly 4.3 per game. He adds a modest receiving role: 22 targets, 18 catches and 140 yards, or about 3.7 targets and 23 receiving yards per game.
Compared with his prior seasons, the per-game workload is a bit heavier, and his scoring position has changed sharply. He averaged about 13.9 carries per game in 2025, 14.9 in 2024 and 14.3 in 2023, so the 15.7 this year is only a small increase. Red-zone usage is a different story. He had 40 red-zone carries across 16 games in 2025, about 2.5 per game, and fewer than that in 2024 and 2023. That is why his 17.3 PPR points per game tops his 14.3 in 2025, 12.6 in 2024 and 12.5 in 2023. Efficiency has moved the other way. His 4.2 yards per carry is down from 4.9 last season, though still above the 3.8 he posted in 2024. He has also lost 2 fumbles already, matching his full-season total from 2025.
For fantasy and DFS, Swift's value right now comes from touchdowns, not yards. One rushing score per game is well above anything in his recent history. His previous high was 9 touchdowns over 16 games in 2025. Clutch Edge projects him at 16.1 points per game, slightly below his current pace, which allows for some touchdown cooling while still expecting a strong red-zone share. His receiving work gives him a steady PPR floor of about three catches a game, but it isn't large enough to carry him if the scores dry up.
Three things would change the read. If his red-zone carries fall back toward his 2025 rate, his scoring would likely drift back toward the 14-point range. If his yards per carry keeps sliding, he would need even more touchdowns to justify his price. And the early fumbles are worth watching, since ball security can affect who gets the goal-line work.
Written by a language model from the stat lines below. Numbers from Sleeper; the 2026 line is the season in progress.
| Season | GP | Rush Att | Rush Yds | YPC | Rush TD | RZ Carries | Targets | Rec | Rec Yds | Rec TD | Fum Lost | PPR Pts | PPR Rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 (season in progress) | 6 | 94 | 398 | 4.2 | 6 | 26 | 22 | 18 | 140 | – | 2 | 103.8 | 30 |
| 2025 | 16 | 223 | 1087 | 4.9 | 9 | 40 | 48 | 34 | 299 | 1 | 2 | 228.6 | 42 |
| 2024 | 17 | 253 | 959 | 3.8 | 6 | 31 | 52 | 42 | 386 | – | – | 214.5 | 62 |
| 2023 | 16 | 229 | 1049 | 4.6 | 5 | 35 | 49 | 39 | 214 | 1 | 1 | 199.3 | 80 |